// OpenGL Work Mode
// (c) jimon game studio

#ifndef JEH_JEOPENGLWORKMODE
#define JEH_JEOPENGLWORKMODE

namespace je
{
	namespace video
	{
		//! OpenGL Work Mode
		enum OpenGLWorkMode
		{
			OWM_OPENGL1=10,
			OWM_11=11,
			OWM_14=14,
			OWM_OPENGL2=20,
			OWM_21=21,
			OWM_OPENGL3=30,
			OWM_30=30,
			OWM_31=31,
			OWM_32=32,
			OWM_33=33
		};
	}
}

#endif